Saturday, September 26, 2009
Sunday, July 19, 2009
I’m in a unique situation, I currently DM a game for four teenagers who are relatively new to the game (with the exception of my daughter who was introduced to the corrupting influences of the D20 at a young age!). They are not familiar with the canon and lore of D&D from other editions. To them a kobold is as threatening as a troll is, I love it!
I have not explained to them the concept of minions and at this point I don’t intend to. They’ll figure it out….eventually.
The same goes for bloodied. It is not as bad as the minion mechanic with regards to meta gaming, but I still don’t like announcing “Your opponent is bloodied”. I would prefer to say something like: “The scent of so much blood on the creature you face drives you into frenzy” or “You feel your wounds are starting to slow you”. Instead of just announcing it to the player, explain the mechanic before the game and let them figure out the details. Soon they will just know that the mechanic is in effect without the announcement.
Sunday, June 14, 2009
Sunday, May 3, 2009
I am continuing to DM for the group of teenagers recruited by my daughter. Although, finding time for them has been hard as well. I suspect that when summer break rolls around there will be plenty of time for this group, as their weekends won't be consumed by book reports & homework!
I got my copy of Arcane Power and am slowly making my way through it (while reading Werewolf: The Forsaken and other novels for entertainment). So far it looks like they've added some very fun stuff for the wizard (familiars,summoning). Not so sure how much it helps the other classes though. I may put a review up here when I'm done reading it, we'll see.
That's all for now, just wanted to write up a short post to keep myself going on the gaming front!
Tuesday, April 21, 2009
Though I did not play much of the older edition, I have been fascinated with Dungeons and Dragons since I could flip through a Monster Manual. I was super excited when my dad got me my own set of 3.5 core rulebooks around middle school and they still remain in pretty good condition.
At first, I was shocked to find that Wizards of the Coast had not included my beloved Druid in the first Player's Handbook nor the ranger's pet, but was appeased when I found them in later sourcebooks. Other than that, the way the game was streamlined made it like it would help the flow of the game. Still, combat in 4th edition seems to be oddly long even though I haven't run many encounters with other editions. Because of this, whenever anyone asks me what character they should pick, I usually tell them to pick a striker class. Having characters that do a decent amount of damage could help speed up the game. Another thing I noticed that my group and I usually did was that we attacked what ever was closest to us instead of targeting a single, powerful target. Instead of concentrating the damage, it was spread out and divided among the weaker enemies that ran up to us. Knowing your spells beforehand also tends to move things along. It also helps if you want to plot against the main enemy and play off each other's attacks.
Despite the length of the combat encounters, I had fun with eveyone I played with. My first time playing during DnD Gameday with my dad and brother was enjoyable even though nobody exactly knew what to do. That was more due to the fact that the game started us with 11th level characters so we didn't know the strengths, weakenesses and tricks up our characters' sleeves. The combat took up the most time. The second time, I invited my friend and my boyfriend over to play with my sister, brother, dad and I. Once again, combat dragged on but we still managed to get a good laugh out of eveything that happened ("I use fire breath and...HIT NOTHING?! But I'm in the middle of a mob of goblins!" "I don't know, that looks like a roll of 1 to me...Epic fail."). The last game I played with some friends from my library. Warning, do not do this or else you will only get through one round of combat. Some people were new to 4th edition and took a while to find out the class they wanted or had the sheet for wasn't in the PH1 which was the only player's handbook the library had. It could also be that we went on every tangent possible that strayed away from DnD. Despite only making it past the door, that game was one of the funnest and I look forward to playing with both groups again.
So class, what did we learn?
-Strikers are very valuable in combat
-Concentrate damage on the biggest/most important target
-Collaborate (or at least do some devious plotting)
-Know your spells and abilities ahead of time
-Make sure you have your character made ahead of time or at least have everything needed for your character
Having lucky dice never hurt anyone either.
"Wait, so you said we have unlimited free actions? Well, then, I use a free action to inhale. Now I use a free action to exhale. And I use another free action to inhale..."
Saturday, April 18, 2009
Saturday, March 28, 2009
I am a little nervous about trying to find new people to game with, it's a bit like online dating. You never know who you are going to meet and I feel you have to take the same precautions. I am going to lay down some ground rules and meet prospective gamers in a neutral location. A Fear the Boot podcast offered some great suggestions on how to recruit new gamers and I plan to use a few of them. In addition to this I also searched on Meetup.com for some local gaming groups but there weren't very many in my area. I am going to try the forums at some of the more popular gaming sites and see if I can find some more local gamers! Wish me luck!
Wednesday, March 25, 2009
Tuesday, March 24, 2009
Monday, March 23, 2009
Sunday, March 22, 2009
One Dark Night in Weeping Briar with just four characters in our party. My son had his heart set on playing the warforged barbarian Squeaks and was immensely pleased when the GM passed the mini and character sheet for the character to him, to start the game.
We ended up gaming for about four hours, but didn't quite make it all the way to the end of the adventure, because plans we had for later in the evening required us to leave. Still we all had a good time, Chad & Matt were great and my kids got their first taste of 4th Edition gaming! I myself had a good time, much better than my own first experience at a gaming event as a teenager.
Saturday, March 21, 2009
It's 4AM on Saturday, the 21st of March and I woke up so excited about Worldwide D&D Game Day that I couldn't fall back asleep, so I decided to blog out some of my nervous energy! As part of a promise I made to myself to get back into active RPG gaming I decided to start trying to attend more gaming events and cons throughout the year. As luck would have it WWD&DGD has arrived at just the right time. Last week I did a quick search on the Wizards of the Coast (WOTC) website and found two fairly local spots that were hosting the event. I immediately fired off some emails inquiring about the event details and asked my two oldest children if they wanted to attend! Their answer was a resounding yes!
Ready an Action to Play on March 21st!
Prepare yourself (and your friends) to join D&D fans all around the world on March 21st for Worldwide D&D Game Day: Player’s Handbook 2. Everything you need to play will be on-hand, so it’s a great chance for new players, as well as veterans, to band together and find some adventure.
Come try out the new races (such as the gnome) and the new classes (like the invoker and barbarian) while you battle wicked fiends and thwart dark plots. No matter if you’re new to the game or a 4th Edition veteran; we'll have everything you need to embark on an all-new adventure.
The adventure, entitled One Dark Night in Weeping Briar, runs in 2-3 hours and includes five pregenerated 11th-level characters. The characters are:
- Ilvarra, drow avenger
- Markaria, tiefling invoker
- Roswyn, gnome bard
- Squeaks, warforged barbarian
- Balasar, dragonborn paladin (uses material from the upcoming Divine Power product)
In addition to the adventure, there's a trivia activity sheet. Test your knowledge of our 4th Edition releases since the game's launch.