Solo d8 Buddy d4 Team d6
My Thirst Must Be Quenched
The Night Belongs to Me!
Superhuman Strength d10
Superhuman Reflexes d10
Enhanced Senses d8
Hollowed Bones (Glide) d6
Superhuman Stamina D10
SFX: Healing Factor. Spend a d6 from the Doom Pool to ignore physical stress or physical trauma unless caused by a light based attack.
SFX: Feeding Frenzy. When Morbius feeds on the blood of a foe, step up or double any Vampiric Mutate power trait die used against a single target. Remove the highest rolling die and add 3 dice for your total.
SFX: Fangs. Add a D6 to your dice pool for an attack action and step back highest die in pool by -1. Setup up physical stress inflicted by +1.
LIMIT: Sunlight. Step down any Vampiric Mutate trait by -1 when used in direct sunlight.
LIMIT: Bloodthirst. If Morbius goes without feeding for too long step down by -1 any Vampiric Mutate power trait used until he feeds.
LIMIT: Deep Sleep. Shut down Vampiric Mutate power set and enter a comatose sleep to recover all stress and trauma. Add a d6 to the Doom Pool. Activate an opportunity to awaken.
Science Expert D8
Menace Master D10
Dying from a rare blood disorder, Nobel Prize-winning biochemist Dr. Michael Morbius began secretly working on a cure. He used fluids extracted from vampire bats to create the serums for his experiments, and when combined with an electrical shock to his system, resulted in a dramatic change to Michael's body, transforming him into a vampire-like creature. Now, driven by an overwhelming thirst for blood and shunning the strength sapping light of day, he rises each night to feed.